In developing regions, most children never use a computer without sharing it. Engineers have developed educational games that work more effectively in this model, giving each child a mouse and some autonomous control in the game. However, an enormous amount of existing content that is woven into the curriculum assumes just one user and one input. Metamouse attempts to bridge this divide by allowing multiple players to share existing content with multiple mice. Basic single-user interaction primitives such as point-and-click and drag-and-drop are re-imagined in a multi-user paradigm. Recent variations were developed in a two-month-long design study conducted in low-income government schools in Bangalore, India, where CITRIS researchers developed new interaction techniques that not only translated traditional single-mouse actions into group actions, but did so in a way that minimized frustration and improved basic mouse skills for all users.
Related Projects
CITRIS Health in Asia: Sharing Solutions Across Borders
Surgical robotics and health informatics are two key technologies that form the basis of a collaboration between the First Affiliated Hospital of Sun Yat-sen University (FAH-SYSU) and CITRIS.
ACTIVATE
Research partners from Health Tequity, CITRIS Health, MITRE Corp., UC Davis and UC Merced worked with health care teams at Livingston Community Health, patients and community members to identify digital health barriers and co-create new ways to address them.
Lighthouse for Older Adults
Working in partnership with senior living providers, Lighthouse researchers conducted focus groups with residents and staff to identify barriers to technology use.