Jaron Lanier scientific interests include biomimetic information architectures, user interfaces, heterogeneous scientific simulations, advanced information systems for medicine, and computational approaches to the fundamentals of physics. He collaborates with a wide range of scientists in fields related to these interests.
Lanier’s name is also often associated with Virtual Reality research. He either coined or popularized the term ‘Virtual Reality’ and in the early 1980s founded VPL Research, the first company to sell VR products. In the late 1980s he led the team that developed the first implementations of multi-person virtual worlds using head mounted displays, for both local and wide area networks, as well as the first “avatars,” or representations of users within such systems. While at VPL, he and his colleagues developed the first implementations of virtual reality applications in surgical simulation, vehicle interior prototyping, virtual sets for television production, and assorted other areas. He led the team that developed the first widely used software platform architecture for immersive virtual reality applications. Sun Microsystems acquired VPL’s seminal portfolio of patents related to Virtual Reality and networked 3D graphics in 1999.
From 1997 to 2001, Lanier was the Chief Scientist of Advanced Network and Services, which contained the Engineering Office of Internet2, and served as the Lead Scientist of the National Tele-immersion Initiative, a coalition of research universities studying advanced applications for Internet2. The Initiative demonstrated the first prototypes of tele-immersion in 2000 after a three-year development period. From 2001 to 2004 he was Visiting Scientist at Silicon Graphics Inc., where he developed solutions to core problems in telepresence and tele-immersion. He was Scholar at Large for Microsoft from 2006 to 2009, and Partner Architect at Microsoft Research from 2009 forward.
Lanier has received honorary doctorates from the New Jersey Institute of Technology and Franklin and Marshall College, was the recipient of CMU’s Watson award in 2001, was a finalist for the first Edge of Computation Award in 2005, and received a Lifetime Career Award from the IEEE in 2009 for contributions to Virtual Reality.