This talk discusses how games are crafted from the inside out, first focusing on a core and its core loop, and then expanding upon it with a feature set which makes the core stronger. Various example of design and development are offered along with a discussion on the current state of the game industry.
Live broadcast at http://video.citris.berkeley.edu/playlists/webcast. Ask questions live on Twitter: #CITRISRE. Most talks may be viewed on our YouTube channel a week after the live event.
Webviewing at UC Davis: 1003 Kemper Hall
Webviewing at UC Merced: SSM 317
Webviewing at UC Santa Cruz: SOE E2 Building, Room 595B
Registration is required for lunch at UC Berkeley.