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How Games Move Us: Emotional Technology by Design with Katherine Isbister

A game controller on a reflective surface.

Teal-colored Fall 2017 Research Exchange banner.

How Games Move Us: Emotional Technology by Design

Wed, September 20, 2017
12:00 PM – 1:00 PM PT
Banatao Auditorium, Sutardja Dai Hall, UC Berkeley

Register to Attend

About the Speaker

Katherine Isbister smiling.

Katherine Isbister is a Human Computer Interaction and Games researcher who creates and studies digital games and other playful computer-supported experiences. Her focus is emotion and social connection–understanding the impact of design choices on these qualities, and getting better at building and evaluating technology that supports and enhances social and emotional experience. Her lab group’s work has been cited in WiredScientific American, and NPR, among other venues.

Katherine is currently a professor in the Department of Computational Media at the University of California, Santa Cruz, in the Center for Games and Playable Media. Prior to UCSC, she was the founding Research Director of the Game Innovation Lab at NYU’s School of Engineering.

CITRIS Research Exchange Fall 2017 Series

Free and open to the public, the CITRIS Research Exchange Seminar Series is a weekly dialogue highlighting leading voices on societal-scale research issues. Each one-hour seminar starts at 12:00 pm Pacific time and is hosted live in the Banatao Auditorium of Sutardja Dai Hall on the UC Berkeley campus. Register online by the Monday before the talk for a free lunch at UC Berkeley.

Watch a live broadcast on the CITRIS YouTube channel.

Ask questions live on Twitter: #CITRISRE @citrisnews.

Previous talks may also be found on YouTube.

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